Ratchet & Clank: Rift Aside Gained’t Help Ray Tracing on AMD GPUs at Launch

Ratchet & Clank: Rift Aside won’t help ray tracing on AMD GPUs at launch, developer Nixxes Software program confirmed in the present day.

On the sport’s PC efficiency tuning web page on the Insomniac Video games help web site, which was up to date in the present day, it was confirmed that these taking part in the sport on AMD GPUs won’t be able to take pleasure in it with ray tracing. It looks like there are some technical points behind the choice of disabling ray tracing, because the developer confirmed it’s working carefully with AMD to allow help as quickly as attainable.

The PC efficiency tuning web page goes fairly in-depth to elucidate how every graphics setting impacts visuals and efficiency. Make sure that to learn it in full should you’re planning to get the sport and have an amazing expertise proper from the start.

Ratchet & Clank: Rift Aside will help, alongside NVIDIA DLSS 3 and RTX IO, DirectStorage 1.2 with GPU decompression, enabling increased bandwidth for streaming belongings from storage to the graphics card that may result in higher efficiency. Surprisingly sufficient, an SSD will not be required to play Ratchet & Clank: Rift Aside regardless of Insomniac Video games stating a number of instances earlier than launch how essential it was for the sport.

Ratchet & Clank: Rift Aside is now obtainable on PlayStation 5. The sport will launch on PC tomorrow, July twenty sixth.

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