The Final of Us Half I Patch 1.1.1 Fixes AMD Visible Bugs, Crashes and Extra

Just a few hours in the past, Naughty Canine and Iron Galaxy have released patch 1.1.1 for the PC model of The Final of Us Half I. Clocking in at barely greater than 3GB, the replace would not carry any efficiency optimizations that had been the main target of earlier patches. Nonetheless, it does repair a ton of bugs and crashes and in addition resolves the checkerboard patterns that appeared on display when utilizing Movement Blur on AMD RX 580 and RX 590 sequence GPUs.

  • Fastened a crash that might happen when restarting a Permadeath Speedrun after dying
  • Fastened a crash that might happen when quickly switching via accessible skins
  • Fastened a difficulty the place reflections weren’t showing in automobiles’ rear-view mirrors when Actual-Time Reflections are disabled (Choices > Graphics > Actual-Time Reflections High quality)
  • Fastened lacking rock and rock wall textures in a number of areas
  • Fastened points the place gamers may see exterior the sport world in some areas
  • Fastened fast flip animations when zooming with no gun geared up
  • Fastened VRAM utilization indicator when resetting graphics settings to default after restarting the sport
  • Corrected a number of in-game, menu, and text-to-speech translation errors
  • Fastened a difficulty the place monitor decision was not appropriately adjusted when utilizing the “Reset to Defaults” command (Choices > Show > Reset to Defaults)
  • Fastened the bow’s UI icon overlapping with arrow counts when a melee weapon can be geared up
  • Up to date ‘Loading %’ consumer interface (UI) so loading progress is tracked extra evenly
  • Fastened a difficulty that might trigger graphic settings preview pictures to not seem
  • Fastened a number of camera-related points that might happen when working the sport at excessive framerates
  • [Photo Mode] Fastened a difficulty blocking full choice of presets when utilizing Gaze Path
  • [Photo Mode] Fastened a difficulty the place arrow icons weren’t interactable when utilizing a mouse to alter the colour of frames
  • [Model Viewer] Fastened a difficulty that resulted in a number of fashions to be highlighted without delay
  • [The Outskirts] Fastened the looks of water when Picture-Based mostly Lighting is disabled (Choices > Graphics > Picture-Based mostly Lighting)
  • [Tommy’s Dam] Fastened a crash that might happen in a cutscene throughout prolonged play classes
  • [The University] Adjusted the visible look of fog
  • [Bus Depot] Fastened a digital camera problem that additionally led to a crash when traversing throughout the bus whereas the sport is working at excessive framerates
  • [Bus Depot] Fastened a crash that might happen in a cutscene throughout prolonged play classes

In different The Final of Us information, acclaimed composer Gustavo Santaolalla lately hinted that new editions of The Final of Us Half II could also be on the way in which. He might have been referring to a PS5/PC launch, although that is simply hypothesis for now.

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Originally posted 2023-07-19 07:09:14.